May 24, 2017 - Sword Art Online: Infinity Moment PSP game is based on Sward Art Online Series, a online. Aided with this Story line translation guide: You May also Like Dissidia 012: Duodecim Final Fantasy PSP ISO. Pac Man World 3 PSP (USA) ISO Free Download.
( 12:51 AM)Lycanphoenix Wrote: 'Particularly quality' implies Lossy Compression. Why do Lossy image formats even still exist? Also, PNG, especially when optimized, tends to be smaller than TGA in my experience.
![To love ru ppsspp usa patch free To love ru ppsspp usa patch free](http://i.ytimg.com/vi/GN9dXTG_-vU/hqdefault.jpg)
I took a tga image from a game, 128x128 pixels and it is rgba colour, it means that for every pixel it uses 32 bits (8 for red, 8 for green, 8 for Blue and 8 for alpha transparency). The TGA file is 64 KB in size (I just tested an uncompressed tga). Then I converted it to 16 colours, and saved as compressed tga, the resulting file is only 8.45 KB in size. As far as I know, the size a image will use of ram/vram is this = ( (128p. 128p).
X bits) / 8 (convert to BYTES). Now imagine you copy that 16 colours tga to a game, and the game engine loads the textures in 32 bits with transparency, it will read every pixel of the file generating 32 bits of RGBA data, even if the file has only 16 colours. So the texture will allways be: ((128p.
128p). 32 bits) / 8 = 64 KB. The only way of reducing texture size is to save it at lower resolution, for example save it to a 64x64 pixels image, and the engine will (maybe.) only read that 64x64 pixel data. But the game will look much worst. ( 02:39 PM)KabutoKun Wrote: Now, changing the subject, I took some comparison screenshots of GTA LCS on my PSP3000 with unlocked 4MB of VRAM and using my resolution hacks: PSP Scene 1.With lower resolutions the difference is very clear, 720x408 starts showing minor graphic glitches because of the lack of VRAM.PSP Scene 3.At 960x544 you can't see absolutely nothing in the game screen, but the screenshot showed a little of it.
If I test this resolution with 2MB of VRAM the PSP freezes and shuts down, so the extra VRAM surely helps. Hi, Do you think this will work with TV OUT in PSP 2000 3000 Go? Is the game slower at 512x320 and 720x408 on real PSP?
( 09:07 AM)Buko Pandan Wrote: You can patch the ISO even if you're not using PSP, in windows 7 all you need is the clean ISO file and the software called 'PPF O matic' search it in google. I already do that (still give me corrupted iso) in 1 package here PPF-O-MATIC v3.0 and other stuff btw how to clean ISO file? I worse write english so take easy on me (even my own language realy bad TT) Rig to test now: Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB.